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Features

Practical feature documentation — how to use each capability and what options are available.


Interactive Mode

SDL2 real-time window with mouse orbit/pan/zoom, ImGui live controls, and progressive accumulation.

YAML Scene Format

Complete reference for the scene description format: all material types, geometry types, camera, and settings.

SDF Shapes

Ray-marched signed-distance-function primitives: torus, octahedron, death star, pyramid — with rotation support.

OBJ Mesh Loading

Import triangle meshes — Möller–Trumbore intersection, smooth per-vertex normal interpolation.